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@frank move_base的参数已经看过了,想在小车移动的过程中,当环境中已经建成的障碍物(如沙发桌椅)发生移动后,可以在全局地图中将其位置刷新,现在是gmapping和move_base一起跑,但是效果并不好,想问一下有什么解决办法吗,谢谢了。